From Animality to Humanity
Humans are animals. We have evolved from beings that were similar to modern apes, and those antecessors evolved from previous antecessors with features and behavior similar to modern squirrels, modern reptiles, modern amphibians, modern fishes, and modern bacteria.
Animal behavior is a good example of social mechanism (without abstract beliefs nor complex motivations, nor desires and only simple instinctive intentions), and therefore it has been studied in formal terms since the times of Lotka (1910) and Volterra (1926). Those early works have been later implemented as computer simulations; see: Bryson et al. (2007), Petersen (2012), Bak (2013), Dow and Lea (2013), Lei et al. (2013), Boumans et al. (2014), Ma (2015), Topa et al. (2016) among many others.There is a lot of “animality” within us, and if we want to know why we do what we are doing in the present, the only way is to understand our “degree of animality” and the historical process of differentiation from our “original” animality. This is not a defense of sociobiological approaches, but just the plain observation that we act as complex animals, and there is some kind of relationship—probably non-linear and non-monotonic—from animality to humanity. In any case, the most important aspect of investigation will not be the animal basis of human behavior, but the specific process of progressive differentiation in the way we take decisions —more or less rational—from the original animal instincts. There is no magic in this historical (prehistorical) process, but a series of explicitly mechanical biological processes that have historically constrained and determined human behavior: evolution and natural selection. Human evolution is a complex temporal trajectory of changes, transformations and modifications, some of which emerged slowly, and others very quickly. Complex phenomena in the present can be interpreted as the cumulative products of relatively simple processes acting over time.
It is a domain where computational simulation tools and methods show their idoneity. Among recent essays in this direction, we can mention: Arenas (2012), Hoban et al. (2012), Kawecki et al. (2012), Ma et al. (2012), Kutsukake and Innan (2013), Messer (2013), Mode et al. (2013), Villmoare (2013), Schlotterer et al. (2014), Smaldino et al. (2013), Acevedo-Rocha et al. (2014), Hunemann (2014), Lehman and Stanley (2014), Vevgari and Fioley (2014), Roseman et al. (2015), Peart (2015), Shamrani et al. (2015), Smith et al. (2015), Hatala et al. (2016), Lieberman (2016), Polly et al. (2016). An interesting related approach is that of considering the analogy of robot evolution to understand what may be going on human evolution (Wischman et al. 2012; Bongard 2013; Mitri et al. 2013; Eiben 2014; Muscolo et al. 2014).In any case, natural selection and evolutionary mechanisms have affected animals and humans not only in morphology but in the development of pre-human behavior (Premo 2005; Barton and Riel-Salvatore 2012; Pradhan et al. 2012; Witt and Schwesinger 2013; Kramer and Otarola-Castillo 2015; Tang and Ye 2016). It is also the question of the origins of “intelligence” and complex decision making (Gabora and Russon 2011; Gabora and DiPaola 2012; Kurzweil and Ray 2012; Chandrasekaran 2013; Pringle 2013; Guddemi 2014; Ross and Richerson 2014; Geary 2015; Cowley 2016) and also culture. This is not the place to define what is culture, but recent work suggests its computable basis (Belew 1990; Goodhall 2002; Richardson 2003; Bentley et al. 2004; Henrich 2004; Harton and Bullock 2007; Enquist et al. 2011; Gabora and Saberi 2011; Premo 2012, 2015; Premo and Kuhn 2010; Gabora et al. 2013; Messoudi 2011; Crema et al. 2014a, b; Acerbi et al. 2014; Cowley 2016; Gong and Shuai 2016).
An interesting example of how computer simulation may be used to test hypothesis about human evolutionary history is Agusti and Rubio-Campillo (2016). These authors deal with Neanderthals fast extinction between 40,000 and 30,000 years ago.
The authors suggest a much simpler scenario, in which the cannibalistic behaviour of Neanderthals may have played a major role in their eventual extinction. They show that this trait was selected as a common behaviour at moments of environmental or population stress. However, as soon as Neanderthals had to compete with another species that consumed the same resources cannibalism had a negative impact, leading, in the end, to their extinction. To test this hypothesis, Agusti and Rubio-Campillo have used an agent-based model computer simulation. The model is simple, with only traits, behaviours and landscape features defined and with no attempt to re-create the exact landscape in which Neanderthals lived or their cultural characteristics. The basic agent is a group of individuals that form a community. The most important state variable in the model is the location of the group, coupled with a defined home range and two additional factors: cannibalism and the chance of fission. The result of the simulation shows that cannibalistic behaviour is always selected when resources are scarce and clustered. However, when a non-cannibalistic species is introduced into the same environment, the cannibalistic species retreats and the new species grows until it has reached the carrying capacity of the system. The cannibalistic populations that still survive are displaced from the richest areas, and live on the borders with arid zones, a situation which is remarkably similar to what we know about the end of the Neanderthals.In this book, Ingo Timm et al. (Chap. 2) explore the possibility of simulating some aspects of hominine prehistoric behavior, notably dispersal and migration. This subject has also been approached by Mithen and Reed (2002), Beyin (2011), Eriksson et al. (2012), Wren (2014), Wren et al. (2014), Thompson et al. (2015), Holzchen et al. (2015), Kealy et al. (2015), Romanowska et al. (2016), Vahia et al. (2016). Timm et al. suggest a series of reflections for a future simulation, and not a current implementation.
It is very instructive the way they approach the implied mechanism. Among other things, authors suggest that ecological variations and demographic pressure likely influenced the dispersal of hominins. The increasing number of members may have required band (“tribes”?) to split up into smaller groups in order to keep group sizes manageable. Furthermore, changes in climatic, geographical or sea-level conditions may have been responsible for hominins to move towards Eurasia, too. But also changes of physical abilities increasing the hominin's stamina as well as the absence or occurrence of diseases outside their former habitat may have caused migration.Timm and co-authors have programmed their virtual human antecessors with a concrete reason to leave their original habitat, and detailed consideration of potential influencing factors. Although “animals” in the biological sense, these virtual hominins are seen as utility-based agents, considering changes in their environment and evaluating the consequences of their actions in advance. Furthermore, the “happiness” regarding new states created by performing an action is considered as well. Transferred to the challenges hominins faced when crossing Africa towards Eurasia, this happiness can be equated with the sufficient availability of food and other resources of vital importance. However, hominins are not the only actors which are part of the Out-of-Africa-Hypothesis that deliberate their behavior in regard to their actions. The behavior of carnivores might for example be modeled by using a similar approach as well. Choosing appropriate prey as well as selecting, defending and marking their territory are processes which can be modeled using intelligent software agents. But not all aspects of the Out-of-Africa-Hypothesis can and should be modeled as decision-making mechanisms. There are also other factors affecting the dispersal processes such as outside influences (weather or climatic changes) or the condition of the landscape (vegetation or geological formation).
These factors are modeled by Timm et al. as part of the environment the agents are located in. All of these factors influence the land's potential for hominin dispersal. Yet, the potential is not a constant value but it may change over time.It can be of interest to compare the dispersal mechanism of pre-humans, to the motivations and intentionality of movement and dispersal by modern humans of “prehistoric” times, with motivations different from modern humans of present times, and even our antecessors from a more recent past with motivations assumed to be like ours (Young 2002). Janssen and Hill (Chap. 3), Oestmo et al. (Chap. 4), Fort et al. (Chap. 5) and O'Brien and Bergh (Chap. 6) deal with this issue in different historical contexts. Jansen and Hill begin their analysis with the assumption that among early humans it may have existed a relationship between group size and movement and whether resources are dispersed or clumped in space, because this relationship exists and it is well attested in animal behavior. The general prediction is that movement should be less frequent in patchy environments because foragers should stay within a patch until foraging gain rates drop below some critical value before moving on. The authors explore different resource distributions and how they affect optimal group size, movement frequency and average daily return rate per hunter. They also examine the effect of targeted camp movement (vs. random) on the return rate that can be obtained in more patchy environment.
Janssen and Hill (Chap. 3) consider the ecological parameters of the environment and prey characteristics measured in the Mbaracayu Reserve, Paraguay. They have actually measured the ethnographically known Ache hunter-gatherers moving in the real world while searching for prey and other resources in any of the seven vegetation types' landscapes. Therefore, the probability of encountering a prey or a resource of a specific type can be estimated, a value that it is unknown for hominins, and it depends on very general assumptions.
Virtual hunter and gatherers in Janssen and Hill model have no explicit beliefs or desires, but a very general intention to survive by hunting and gathering. They are also implied in more social activities, like cooperative pursuits that impose on hunters the need to move though the landscape in a semi coordinated fashion. Instead of assuming that any human decision should be rational, and social processes are the consequence of plain and linear mechanisms, Janssen and Hill investigate the most probable way the agents residing in a camp together determine whether the average weight of meat hunted over the last few days is above a certain threshold. If so, people decide not to move and the camp remains in its location for another day, if not, agents migrate and the campsite is moved to a new. These two decision criteria define four broad strategies for a camp: whether it is adaptive or not, and whether new locations are targeted or not.Oestmo et al. (Chap. 4) analyze how the actual placement of resources affects hunter-gatherer movements. The authors compare random walk behavior of virtual hunter-gatherers from prehistoric times with two other walk behaviors. The first one is called “seeking walk”. During seeking walk simulations, the forager will move towards the nearest material source if the level of the materials in the toolkit is lower than a certain number. This means that at any moment when a foragers' toolkit is empty it will seek to acquire new material. The second alternative walk model is termed the “wiggle walk” where it is assumed that a forager has a direction and moves forward one cell each time step. At each time step, the forager changes the direction by taking a left turn with a degree drawn from a uniform distribution between 0° and 90°. Both the seeking walk, which is a simplified analogy for a forager that returns to a stone cache, and the random walk behavior show that increased clustering of the raw material sources leads to increased time without raw materials in the tool kit. However, time between procurement instances and time without materials in the tool kit have different implications. If a forager can stockpile a cache at a central location and can return to such a place then the forager can go extended periods without procuring because it could return to the cache to fill up on raw materials. On the other hand, these results suggest that if random walk takes the forager away from the central location and never or very seldom returns directly to a stone.
O'Brien and Bergh (Chap. 6) go forward in the investigation of the rationality of people moving. Instead of considering dispersal in a macro scale, they opt for investigating local movement in particular well known geographical areas. Strong rationality is here equated with analytically calculated Least Cost Path, as the values assigned to these models are derived from legitimate factors which influence movement, such as distaste for steep slopes, the relative difficulties of traversing different soil types, and absolute obstacles. However, these authors go well beyond the logic of “animal” movement, and they consider that social factors should not be ignored for understanding human movement, and taboos, traditions, exclusivity can be incorporated into such models. In their case study, the aim of navigating to a known settlement presupposes a minimum pre-existing cognitive map, which may be constructed from personal experience, third-party knowledge and topographical gossip. They also consider the need to include the role of a leader, and some followers. Nevertheless, they do not consider the mechanisms underlying the emergence of such differentiation. In this way, the computer simulates how route ways are established through a series of discrete actions around those natural features, acted out by individual agents over time. Modelling allows the investigation of the overall evolution of a route way as individual agents have access only to local information, allowing them to approach the optimal path over time through a process of iterative attempts to traverse a landscape. The environment of North Offaly in the Irish Midlands is used as the study area, as it is a landscape of natural route ways and obstacles for which we have rich archaeological and documentary evidence supporting interpretation of movement.
Fort et al. (Chap. 5) consider a different way to analyze human motivated movement. These authors emphasize long run movements of people at a spatial macro scale as a consequence of population increase. They consider the case study of Neolithic times, when farmers go away from their birth place when available land saturates. At a global scale the set of individual migrations can be compared with a single wave or front, advancing to neighboring areas. In this contribution, the mechanism is entirely adaptive, and no rationality, except for the intention derived from recognizing the “need” of suitable land for farming once there are no empty places in the immediate vicinity due to population increase. At this macro scale, the rationality of individual decisions can be studied in terms of the central tendency of the accumulation of individual decisions. In that way, the dispersal behavior of the population can be probabilistically based on the mean age difference between parents and their children, and a set of dispersal distances per generation and their respective probabilities.
Fort et al. contribution vindicates the mechanical nature of some apparently intrinsically human decisions: migration. At first sight, it would not be an example of the evolution of human intelligence, but a kind of animal behavior, that is, instinctive. However, in homogeneous environments it is reasonable to expect that, on average, intelligent beings will not prefer any specific direction. Obviously, this is not the single possibility. As the comparison between the different contributions on human movement in pre-industrial societies show, the intrinsic human definition lies in the historical variability of such decisions. Other authors have addressed the same subject from different perspectives (Hazelwood and Steele 2004; Goldstone and Roberts 2006; Fitzpatrick and Callaghan 2008; Bevan 2011; Callegari et al. 2013; Reynolds et al. 2013; Silva and Steele 2015; Wren 2014; Lanen et al. 2015; Sanders 2015). It is interesting to compare Fort's results with Wren's (2014) hypothesis combining a model of cognitive dispersal with the wave of advance mechanism. Wren's experiments quantify the impact of cognition on dispersal velocity and wave pattern. The results show that the greater the level of cognitive complexity, the slower the wave of advance. Increased heterogeneity of the environment further decreases wave velocity when cognition is involved in mobility. Random movement, i.e., non-cognitive mobility, provides the highest velocity across almost all landscapes. This suggests that previous research may have either overestimated the importance of cognition in facilitating dispersal events, or has underestimated the rate of population growth and per generation dispersal distance of populations. If this is a distinctive feature of pre-human populations or even Paleolithic hunter-gatherers is something that should be analyzed further, by exploring the close relationship between cognitive complexity, the spatial heterogeneity of the landscape, and dispersal potential and velocity.
In this way we can approach the behavioral, cognitive and social consequences of evolutionary processes over the human lineages (see more discussion about those issues in Janssen et al. 2005; Griffith et al. 2010; Kempe et al. 2014; and Ackland et al. 2014; Kovacevic et al. 2015; Romanowska et al. 2016). Through the comparison of the mechanics of dispersal movements in animals, pre-humans, and humans we can arrive to understand the real impact of “intelligence” on mobility and survival in terms of an evolutionary trajectory of historically contextualized motivations and intentions.
1.2.2
More on the topic From Animality to Humanity:
- Humanity and the Human Condition
- God, Creation, and Original Humanity
- FLEEING HUMANITY
- The Importance of Balance: Humanity and the Natural World
- What Made Humans Really Human? Cooperation and “Collective” Action at the Dawn of Humanity
- The informative phase of development of the planetary humanity is based on the fundamentally different approach to the theoretical schemes, as the objects which are studied differ in quality of those with whichwe used to work, and more precisely - they are noumenon formations of procedural character.
- NIETZSCHE AND THE TASK OF THE PHILOSOPHER
- We will begin our exploration of Native religions by looking at the belief systems and teachings of some of these religions.
- An Easy Non-Case: The Affluent
- African Religions and the Natural World
- Index
- The Teachings of Indigenous African Religions
- 53 Introduction
- Humility and two kinds of self-concern
- Historically the end has justified the means in warfare.
- Sociological Aspects